Your application is how we determine if you're getting into this game or not. ** NOTE** We are getting quite a lot of responses ( both on roll20 and on other pages). Fill out this information if you want to join. The gametime will be Mondays 18.00 PM (GMT+2) and a session will be around 3h with breaks as needed. If any of this feels like something you would have a problem with then this is not the game for you. No psychopath/edgelord characters who only cares about themselves.No PVP unless it's been previously discussed between players and even then it should not have large consequences.We want a good give and take between players and a big bonus if you can riff off the other players and build on what they say. We want players who like to play boldly and play in a co-operative environment. We already have 1 player and 1 GM so we're aiming to be 4 players and 1 gm. We are looking for three players for the game who wants to have exciting adventures and daring action together with others. This game has the backdrop of a war between different factions, meaning the consequences of war will be a prevalent theme. Adventures, capers and high drama are what we're going to have. It will focus on the band of vagabonds (the players) who are trying to get by in the wartorn Woodland. There are also the Travelers and Outsiders playbooks available. You can find the playbooks and basic information about the rules here: The game is easy on the rules but demands and encourages roleplaying. So they move around, traveling the paths and crossing the dangerous forests, taking jobs for pay and equipment. The vagabonds are highly skilled and capable, but they’re not really at home anywhere in the myriad clearings of the Woodland. Root: The Roleplaying Game is a tabletop roleplaying game in which the characters you play are anthropomorphic animal vagabonds-miscreants, rogues, outcasts, and renegade heroes adventuring across the Woodland.
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